Mindee-BOT
Mindee-BOT Community => Share => Scripting => Useful Parts => Topic started by: =Mindee= on May 05, 2020, 11:44:17 pm
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(http://mindee-bot.com/images/scripts/scheme.png)
1. Make hunting path in set 0. (Path must go through the spot location)
2. Make to shop path in set 1. (Must start from spot location and end in shop location)
3. Make back to hunt place path in set 2. (Must start from shop location and end in spot location)
4. Change spot location in script.
5. Change shop name in script. (Can be seen when you enter shop (in its title))
6. Change shop location (where to shop path ends) in script. (Near shop tile)
Script will sell items from autoloot list.
Script:
# Display kill count.
# 0 = disabled, 1 = enabled.
display_kill_count = 1
# 0 = don't drop anything, 1 = drop picked up/added to backpack items not in autoloot list.
# Warning! If enabled, bot will drop stuff when retrieving from depot, buying from shop.
# Just use it when hunting.
drop_items = 0
# Variables
spot = (31968, 31978, 8) # Spot where path changes to hunt or shop. 'Shop' path starts from it and 'Back' ends in it.
shop = (31965, 31981, 7) # Spot near shop, player enters shop from it
shop_name = 'Arsenal' # Change to your shop name which you will be using
sell_option_id = 2 # In shops like Scrapyard it's only possible to sell items, so in Scrapyard set it to 1.
# Paths
# Make hunting path in set 0.
# Make to shop path in set 1.
# Make back to hunt place path in set 2.
hunt = 0
to_shop = 1
back = 2
# Keep this as it is. (Must be 0)
ignore_menu = 0
last_time_shop = 0
def onTick():
global last_time_shop
if not script.IsInShop():
last_time_shop = 0
return
if last_time_shop > 0:
cur_time = script.GetCurrentTime()
if (cur_time - last_time_shop) > 60:
last_time_shop = 0
script.StatusMessage('Was stuck...')
script.LeaveShopEx()
def onScriptActivation():
global last_time_shop
last_time_shop = 0
script.EnableTickEvent(10000)
def getToShopPath():
return to_shop
def getToHuntPath():
return back
def onReceiveEnteredMenu(shopPacket, menuId, title):
global ignore_menu, last_time_shop
if title == shop_name:
ignore_menu = 0
last_time_shop = script.GetCurrentTime()
script.StatusMessage('Shop: ' + title)
if shopPacket == 1:
script.ChooseShopOption(menuId, sell_option_id) # Sell
elif title == 'Sell':
ignore_menu = 0
last_time_shop = script.GetCurrentTime()
if script.GetWay() != getToHuntPath():
script.SetWay(getToHuntPath(), 2)
script.StatusMessage('Selling items...')
else:
ignore_menu = 1
def onReceiveMenuRows(rows):
global last_time_shop
if ignore_menu == 1:
return
found = 0
for row in rows:
list = row.split()
menuId = int(list[0])
rowId = int(list[1])
title = list[2]
looktype = int(list[-1])
if script.IsInLoot(looktype):
script.ChooseMenuOption(menuId, 1, rowId) # Sell item
last_time_shop = script.GetCurrentTime()
found = 1
break # break to avoid flood
if found == 0:
script.StatusMessage('Done.')
script.LeaveShop() # didn't find items to sell.
def onReceiveMenuText(menuId, title, text):
if 'No entry in the list' in text:
script.StatusMessage('Done.')
script.LeaveShop() # didn't find items to sell.
def onChangeLocation(x, y, z):
if x == spot[0] and y == spot[1] and z == spot[2]:
if script.IsStorageFull() == 1:
if script.GetWay() != getToShopPath():
script.StatusMessage('Going to shop to sell items...')
script.SetWay(getToShopPath(), 2)
else:
if script.GetWay() != hunt:
script.StatusMessage('Hunt started!')
script.SetWay(hunt, 2)
elif x == shop[0] and y == shop[1] and z == shop[2]:
if script.GetWay() == getToShopPath():
if script.EnterShop():
script.StatusMessage('Entering shop.')
else:
script.Alarm('Can\'t find the shop.')
def onReceiveAddItemToBackpack(slot, itemId):
if drop_items == 1:
if not script.IsInLoot(itemId):
script.DropItem(slot, 1)
def onKilledEnemy(name, templateId):
if display_kill_count == 0:
return
varname = 'killed_' + name
mobs = script.GetVar(varname) + 1
script.SetVar(varname, mobs)
txt = str(mobs)
script.StatusMessage('Killed: ' + name + ' \nTotal: ~' + txt)
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- Updated.
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I take all the steps. but he doesn't go into the shop to sell the items. When I enter the store manually, it says "sell product" and subtracts. still doesn't sell items
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I take all the steps. but he doesn't go into the shop to sell the items. When I enter the store manually, it says "sell product" and subtracts. still doesn't sell items
Are all items in autoloot list?
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Only collects items that fall from the creature i hunt
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Problem is with your spot/shop location or waypoints then.
Make sure everything is correct. Download already made examples from here: https://mindee-bot.com/forum/index.php/board,53.0.html to see how it should work.