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Messages - Konami

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1
General Discussions / Re: Ideas for future versions.
« on: September 04, 2014, 07:50:44 am »
could it possible to add feature auto sell item achievement?
or use mouse/keyboar recorder? or use uopilot to repeat movements.. bot is not for achievments >.< is for autohunt
i know that, i was use uopilot before. by bot we can minimize 
but uopilot n other recorder program must keep windows active.
i think if possible it could be more awesome if this bot have this feature.
there have a lot of people search some program like this to do their achievement.

2
General Discussions / Re: Ideas for future versions.
« on: September 04, 2014, 05:51:21 am »
could it possible to add feature auto sell item achievement?

3
General Discussions / Re: Ideas for future versions.
« on: August 27, 2014, 07:16:43 pm »
"use one skill at the time" option

for botting at vampelder, chaombi, royambi, etc (hard monsters), warrior need to use "warden armor" and when this skill finishes, then use "return damage"... this option is not yet available on bot. Bot has "use right/left first" which is very good for all-in & battlemaster, very good, but Mindee, it would be so great to add "use one skill at the time" option. its not a right first or left first, but a use the first skill available and wait until it finishes, then use the other.

I just checked it.
Well, bot is using one skill, waits until it ends and then uses another. It works like that now.
I don't understand what else do you need?
Can you explain in a little more detail?

like this, current option on bot ( left /right first ) would be work smoothly for skill that have frequency time for use. for example like battle master n all in ( battle master when active after 60 second will end like all in ) so this options will work for these skill. when battle master active it will end after 60 second and then all in ready to active for 60 second,after all in end ,battle master have full charged and ready to use. .
but this option not work perfect for skill like return damage n warden armor that will end for next 5x enemy attck. . like this. when warden armor active and it just used for 2x protect n still remain next 4x enemy attck ( skill not end ) then when return damge full charged it will active. so we use both skill on same time.
maybe u can make like when skill w.a active and still remain 4x next enemy attck to end and the return damage can be waiting to active although it have charged after w.a really end .

4
Bug Reports / Re: Enable Stamina System not work
« on: June 12, 2014, 12:38:57 pm »
Now you need to enter your password in bot, because old connection way was buggy as hell and got removed.
ow, so for next i not need to removed  all character list from sjboy?.
please kindly remake a tutorial video for using stamina system on the latest version of bot, your old video on youtube is for old version.thanks

5
Bug Reports / Re: Enable Stamina System not work
« on: June 12, 2014, 08:51:42 am »
hello, i thinks there have a bug with that stamina system.
why my bot always failed to relogin ?.
this step i always do.

1. open bot
2. load the waypoint
3. open the sjboy
4. removed all character list from sjboy
5. login a new char
6. open the character status
7. fill the correct password
8. enable stamina system
9. start walk.

there have any wrong with that step?.
i thinks the bot entered different password from the correct password filled by me.
i have run this bot as administrator

Note:
when i was used the old version v55. i always do step above. there not any problem with that even i enter the wrong password. the bot will entered the wrong password, and then it will relogin again because there only have 1 st character list.
on the latest version function 1 st character doesn't work.


6
Bug Reports / Re: Enable Stamina System not work
« on: May 31, 2014, 07:27:07 am »
@mindee, this latest version not support automatic set hours ?,
it nothing appears when i open the character status.

7
Bug Reports / Error installation v70
« on: May 29, 2014, 07:32:20 am »
any solution for this?
look picture below.

8
Bug Reports / Re: Stamina failed to rest
« on: May 03, 2014, 04:22:55 am »
Hello,
I always use to hunt with 2 characters but after I downloaded the latest version, while one of them obeys the settings and disconnects at the right time to rest, the other bypass the stamina settings and continues to hunt until I send manually disconnect.
Thanks.
this has happened to me too. my char stamina become very low. T.T
your unrest char a warrior . right?
i auto 2 char , 1 war 1 wiz. the war cannot disconnect when it's should the rest time but the wiz can.
why? maybe the rest time this war still walking to find an monster or the monster arround him attck and spell for war 10second for a spell.in my hunt ground range 1 monster to other monster very near , it cause my char never pump mana n hp smoothly. this should need a while of time to rest your mana until full.  wiz have a skill renew so they can pump fastly n rest.
this feature very annoying for char with long hp. i do not need this feature.
please add an options for enable / disable this feature.
i upgrade bot for solve the failed login problem, but another problem appear .haha
Thanks

9
Discussions / ROTFL
« on: April 15, 2014, 12:50:54 pm »
calculated broadly,
1 world have 300 active player x 32 world = 9,600 active players

look on the bot stat downloaded, almost 25,000.
this just on Mindee BOT, not count uopilot, tmbot, pyton and other autohunt program.
this game players auto almost of all. wkkwkwkw.  ;D
 

10
Bug Reports / Re: STAMINA FAILS to log in after long usage?
« on: April 15, 2014, 12:35:14 pm »
Hi, does anyone else experience this? When you use it for so long it won't log in your char? At this point you also cant add another TAB of char on the app. Idk why its just how it is. The only way to fix this is by restarting the app. this ends up me setting everything all over again n also ruins the stamina timing. Its so annoying. Hope Mindee could fix this.

P/S: really disappointed hearing Mindee joining the Army after all the loyalty and money we've given him. I have no problem with him join the Army though I just think hes neglecting us now.
for cant add tab or close tab,,i have same problem here also,,
but you can close it or add tab again after
1.clear total exp earned  and gold ,,
2.clear waypoint when tab dint used again,,
3.rechek your sjboy or kemulator at cpu usage (if had high memory,,try to restart kemu or   sjboy)

..for cant login with stam at 4x time,,i think its coz sjboy had high cpu usage,,and it made your ram work slow,,

Nope it has nothing to do with the ram. I think it have something to do with the Server restart or a message what disturb the Character to login.

Btw: Its on Mindee's to do list, when he find Time he will fix it.
idk,,but its already happend before at v0.1f - R5 - 1.0.0.55 first time realesed ,,but if im not wrong,,mindee was said its can be add new tab/close with waiting some minute

I just meaned that Stamania Bug,

for adding Tabs: Yes if a Character ist plan to login you cant in that Time adding a new Tab. And i tested it, at the moment just 12 Tabs work [and for you Jawa: my system has 48gb ram :D running it on my Server]

 :o :o :o :o your speed for my pc can running for 48 pcs pc.
what's your system specification? ( for comparison )

11
Old / Re: [WAYPOINTS LIST] My own waypoints
« on: April 14, 2014, 01:29:47 pm »
Yupp,,  I change it.
I think thats Much better than f2...
More exp, more efficient, more stable. :)
yeah. I thought so . But in my world there are full of russia players.
i need f2 waypoint. Your f2 file still exist? .

12
Old / Re: [WAYPOINTS LIST] My own waypoints
« on: April 14, 2014, 09:11:34 am »
yeah i already check in your site before,
but the waypoints on site is tyraclop F1 not F2.

15
General Discussions / Re: Stopped working
« on: April 08, 2014, 10:26:18 am »
hore, problem has solved, it work smooth when i update java oracle to latest version.

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