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Messages - =Mindee=

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1
What's new:

- Addition of global disconnection of your characters when one character detects GM.
- script.GetItemsList function.

2
Media / Re: share your walking speed
« on: July 14, 2021, 10:27:57 PM »
could you do it faster i wanna see it goes fast  [ahhhgrrrhhhlll]

It's fastest it can be. Network is your limitation.

3
What's new:

- First update of anti gm protection -> no login days/hours feature.
More coming soon.

4
General Discussions / Re: Mindee BOT mobile
« on: June 29, 2021, 10:31:48 PM »
 [bitchplease]

5
Help Board / Re: Kemulator: connection cancelled
« on: June 18, 2021, 09:31:21 PM »
Every time I’m trying to connect with my acc on kemulator my char is connecting for 1sec and then I got a feedback: connection cancelled. Idk what happened cause at first 20mins it was working well! I tried many things like I uninstall my antivirus, I reinstall bot many times... and nothing. Someone know what can I do?

What disconnection reason you see in main bot menu?

6
Server is now offline.

7
Share / Re: [Share] Hunterra quests script + waypoints
« on: April 19, 2021, 08:59:00 AM »
You can't disable it. Your quests will corrupt.

8
Mindee BOT News and Updates / Mindee-BOT v0.2c v2.3.50 patch released.
« on: April 17, 2021, 11:10:16 PM »
What's new:

- Added "Only in sets" option for autoloot.
- Added option which switches PET's "Only in sets" to "Not in sets".

9
What's new:

- Licence server update.

10
Server is now online!

12
What's new:

- Few new script functions.

13
General Discussions / Re: Ideas for future versions.
« on: March 27, 2021, 09:36:59 PM »
script.IsBackPackIsFull  [megusta2]

script.GetFreeBackpackSlot()
- Returns empty slot id in backpack or 255 if no free slots are available.

Same thing.

14
What's new:

- Removed steps limit for script.GoToLocationEx function.
- Tweaked portal usage for follow mode.

15
General Discussions / Re: Ideas for future versions.
« on: March 25, 2021, 09:57:27 AM »
method or funtion to detect player in "x" range  [iswydt]

What about:

script.IsEntityOnScreen('name', 0-8 (range), 1/0 (should check if can reach entity or not))
- Checks if an entity with specified name is on screen.
- Returns 1/0 (true/false).

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