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Author Topic: jTibiaME 1.45 TODO List  (Read 5758 times)

Offline =Mindee=

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jTibiaME 1.45 TODO List
« on: January 24, 2016, 08:44:37 PM »
DONE AND WORKS 100%:
- New character creation.
- Multiplayer (interaction with other players).
- Anti-flood protection.
- All player actions (Use item, drop item, take item, look item).
- Chat, private chat.
- Items, item stats.
- Monsters, monster stats, item drops, experience/gold rewards.
- All item functions (Shovel, fluids, weapons, armours, etc)
- Moving, moving through stairs, attacking.
- Arena.
- Password, phone number changing.
- Look player, ground block feature.
- Take stuff from ground (chest, tree, etc) feature.
- Online list.
- Top 100 Rank list.
- Shops, Depots, Travel Shops.
- Multiple towns support.
- Banishment.
- Premium support.
- Monster pathfinding/following.
- NPC random walking.
- NPC random speaking. (Like "Maja: Help!")
- Server saving.
- Switch support.
- Protection zones. (Town Areas for example) (Add/edit via ot map editor)
- Different chat/quest data for each npc.

NEEDS REWORK/BALANCE?:
- Retail like pathfinding for monsters. Now it works kinda faster. (Not sure if I'll rework it, because currently it's impossible to dance with monsters and use "cyrcle" bug to kill stronger monsters than you and that's a good thing I guess.)
- Balance monster stats.
- Balance warrior and wizard weapons.

UNDONE / UNFINISHED (CUSTOM):
- Add Solahmar Island.
- Add stuff to all chests, crates, trees and etc.

 [yaaaarrrrr]
« Last Edit: February 15, 2016, 08:03:30 PM by Mindee »




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Offline MegaMind

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Re: jTibiaME 1.45 TODO List
« Reply #1 on: January 25, 2016, 01:14:22 AM »
woa, thats really hell of progression

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Re: jTibiaME 1.45 TODO List
« Reply #2 on: January 25, 2016, 01:18:20 AM »
hey, umm there is a lil thing that wasn't exit in v1.45 but i guess u can do it. its when a mob attacking to a specific side (west north east south) the character sprite changed to the same side, i lean its kind of annoying attaking mob at the right and character look up or other way, u feel me?

Offline =Mindee=

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Re: jTibiaME 1.45 TODO List
« Reply #3 on: January 25, 2016, 01:25:32 AM »
hey, umm there is a lil thing that wasn't exit in v1.45 but i guess u can do it. its when a mob attacking to a specific side (west north east south) the character sprite changed to the same side, i lean its kind of annoying attaking mob at the right and character look up or other way, u feel me?

It's not retail, but it's possible to make and I will add that with a configuration to enable/disable that feature.


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Re: jTibiaME 1.45 TODO List
« Reply #4 on: January 26, 2016, 11:40:25 PM »
Good Job.  [agggrrrhhh]
Quote from: Bob Dylan
Don’t criticize what you can’t understand

Offline =Mindee=

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Re: jTibiaME 1.45 TODO List
« Reply #5 on: January 27, 2016, 05:52:06 PM »
- Added switch support. (Not hardcoded anymore)  [maguire]


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Offline MegaMind

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Re: jTibiaME 1.45 TODO List
« Reply #6 on: January 27, 2016, 08:17:15 PM »
what does hardcoded means? i google it and i understand nothing

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Re: jTibiaME 1.45 TODO List
« Reply #7 on: January 27, 2016, 09:32:34 PM »
what does hardcoded means? i google it and i understand nothing

When there is something written in the core itself (like beholder trap) and you can't change it or add more stuff without editing the server core itself. Now it's possible to add/edit switches via xml (transform titles, spawn monsters, conditions, switch types...)


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Re: jTibiaME 1.45 TODO List
« Reply #8 on: January 27, 2016, 09:34:27 PM »
Attached the file.


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Re: jTibiaME 1.45 TODO List
« Reply #9 on: January 28, 2016, 12:24:47 AM »
Attached the file.
looks very impressive. so there will actions other than step_on like item used or armor wore? it will be very useful and creative for quests
« Last Edit: January 28, 2016, 12:27:13 AM by megamind »

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Re: jTibiaME 1.45 TODO List
« Reply #10 on: January 28, 2016, 12:37:28 AM »
Attached the file.
looks very impressive. so there will actions other than step_on like item used or armor wore? it will be very useful and creative for quests

Currently not. Now switches work like in real tibiame. I will add custom stuff too, but only when everything will be done.  [travolta]


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Re: jTibiaME 1.45 TODO List
« Reply #11 on: January 28, 2016, 11:58:59 AM »
- Implemented protection zones.


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Re: jTibiaME 1.45 TODO List
« Reply #12 on: January 30, 2016, 03:06:25 PM »
when will u share source code?

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Re: jTibiaME 1.45 TODO List
« Reply #13 on: January 30, 2016, 03:51:24 PM »
when will u share source code?

Now I am not so sure if I will share it.  [yarr2]
Well, we'll see.

EDIT: I will share it, but not with everyone. Now I need to finish it.
« Last Edit: January 30, 2016, 07:14:42 PM by Mindee »


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Re: jTibiaME 1.45 TODO List
« Reply #14 on: January 30, 2016, 09:06:59 PM »
Nice New update  :)