What's new:
- Fixed/reworked anti-trap. Now trapped character will go to the free location in the range of 4, where are no players (if there are players in spot, then will check if monsters are around that spot).
- Added back reverse when trapped feature. If enabled, it will work every 60s to avoid abuse by trappers.
- Added option to include/exclude guild members for "Logout when players are in range".
- Misc.