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Author Topic: Anti-Trap bug  (Read 2522 times)

Offline Kingwizlt

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Anti-Trap bug
« on: December 26, 2013, 01:47:02 PM »
Hi,so yea a little bug with anti-trap. Idk i enable it,but when the char is autohuntin' and somebody is disturbing the char doesn't move,he just stays and the disturber takes off his weapon to kill the monster very slowly and then my char logs out,because his health points get very low.
One guy disturbed me 3 times today and my char logged out.
Mindee,i think that you need to rework it,or maybe just do some changes or somethin'. Idk maybe it's not working for me only.



Offline =Mindee=

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Re: Anti-Trap bug
« Reply #1 on: December 26, 2013, 02:19:31 PM »
Hi,so yea a little bug with anti-trap. Idk i enable it,but when the char is autohuntin' and somebody is disturbing the char doesn't move,he just stays and the disturber takes off his weapon to kill the monster very slowly and then my char logs out,because his health points get very low.
One guy disturbed me 3 times today and my char logged out.
Mindee,i think that you need to rework it,or maybe just do some changes or somethin'. Idk maybe it's not working for me only.

Is monster detection enabled?

Well, there could be some exceptions when anti-trap couldn't work. I'll improve some checks.


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Offline =Mindee=

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Re: Anti-Trap bug
« Reply #2 on: December 26, 2013, 06:38:22 PM »
I think it's fixed now. Will need more tests.

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