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Author Topic: [Share] Hunterra quests script + waypoints  (Read 12188 times)

Offline =Mindee=

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[Share] Hunterra quests script + waypoints
« on: February 11, 2020, 06:51:26 PM »
So, I am still testing it and I am not sure if it's 100% working, but you can test it already.
This is not a final version and it will be updated!

How to start:
1. Set current waypoints set to 0.
2. Activate Script.
3. Start walking.
(You must use hunterra.bot waypoints!)

How it works?
1. Character goes to all five npcs and starts quests.
2. Then it does Pawblood quests and receives rewards.
3. Then it does Quickill quests and receives rewards.
4. Then it does Don Correc quests and receives rewards.
5. Then it plays alarm, so you can do other two npc quests manually (deliver items).
6. The end. (At the end it will play an alarm or will offline for 24 hours or something. Haven't decided yet.)

You must have all portals opened.

Files are attached below.
« Last Edit: May 04, 2023, 08:17:42 PM by =Mindee= »




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Offline victorbr

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Re: [Share] [EXPERIMENTAL][NOT FINISHED] Hunterra quests script + waypoints
« Reply #1 on: February 11, 2020, 06:56:38 PM »
 [sthm]
Best regards;
Victor Teixeira

Offline =Mindee=

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Re: [Share] [EXPERIMENTAL][NOT FINISHED] Hunterra quests script + waypoints
« Reply #2 on: February 11, 2020, 08:11:21 PM »
Updated.

- Forgot to include set path function after receiving Quickill rewards.


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Offline =Mindee=

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Re: [Share] [EXPERIMENTAL][NOT FINISHED] Hunterra quests script + waypoints
« Reply #3 on: February 14, 2020, 11:07:40 PM »
- Updated. BOT shouldn't stuck at Quickill/Forageur.


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Offline =Mindee=

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Re: [Share] [EXPERIMENTAL] Hunterra quests script + waypoints
« Reply #4 on: February 15, 2020, 02:00:10 PM »
- Updated.


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Offline =Mindee=

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Re: [Share] [EXPERIMENTAL] Hunterra quests script + waypoints
« Reply #5 on: February 23, 2020, 11:35:28 AM »
- Updated. Old script won't work in new version.
« Last Edit: February 23, 2020, 12:00:11 PM by =Mindee= »


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Offline =Mindee=

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Re: [Share] [EXPERIMENTAL] Hunterra quests script + waypoints
« Reply #6 on: February 24, 2020, 11:12:13 PM »
- Updated.


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Offline =Mindee=

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Re: [Share] Hunterra quests script + waypoints
« Reply #7 on: February 25, 2020, 07:48:22 PM »
- Updated.

Fixed Don Correc bug. Not tested.


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Re: [Share] Hunterra quests script + waypoints
« Reply #8 on: February 26, 2020, 09:25:16 PM »
Updated:

- Added enable/disable monsters ignore feature in bot when going to the next quest and etc. "quest_end_ignore_mobs = 1/0"
- Added logout feature for quickill quests when killed 100 mobs to save stamina. "quickill_quest_100 = 1/0"
- Character will take Quickill rewards at the same time as Don Correc.


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Offline =Mindee=

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Re: [Share] Hunterra quests script + waypoints
« Reply #9 on: February 27, 2020, 09:56:19 AM »
Updated:
- Character will logout after finishing all three quests to save stamina.


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Offline =Mindee=

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Re: [Share] Hunterra quests script + waypoints
« Reply #10 on: February 27, 2020, 08:16:16 PM »
Updated.

Forgot to add logout for few cases.


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Offline =Mindee=

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Re: [Share] Hunterra quests script + waypoints
« Reply #11 on: March 02, 2020, 11:25:46 AM »
Updated.

- After finishing quest, character will go to the start position and will logout until quests can be taken again and after logging in will take quests again.
- Added more events which should solve issues when character just stands still near npc and doesn't talk to it.


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Offline =Mindee=

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Re: [Share] Hunterra quests script + waypoints
« Reply #12 on: March 08, 2020, 04:41:58 PM »
Updated.

- Disabled target switching options for Don Correc quests.


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Re: [Share] Hunterra quests script + waypoints
« Reply #13 on: April 06, 2020, 02:46:13 PM »
im stuck at forageur and wont move :(

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Re: [Share] Hunterra quests script + waypoints
« Reply #14 on: April 06, 2020, 03:23:14 PM »
im stuck at forageur and wont move :(

You can take all three quests, right?


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