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Author Topic: Dont step on corona floor  (Read 4314 times)

Offline dora

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Dont step on corona floor
« on: November 28, 2020, 03:29:50 am »
Please make some option to dont step on corona floor
it make our char weak. low attack .. :(


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Offline =Mindee=

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Re: Dont step on corona floor
« Reply #1 on: November 28, 2020, 04:59:04 pm »
Please make some option to dont step on corona floor
it make our char weak. low attack .. :(

It can cause problems. If path is blocked by "corona" tiles then char won't be able to move at all. Anyways, it can be done with script or with bot option (forgot the name) which requires you to put sprite id(s) which then is/are considered by bot as "blocking".


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Offline zFumagalliBr

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Re: Dont step on corona floor
« Reply #2 on: January 27, 2025, 01:44:08 am »
Can I use this function to move the character away from a certain tile?

For exemple, in boss Tocker, there are some "tiles" that after a few seconds give damage. So I´d like the bot to identify this "tile" (i believe the tile id must change when that happens) and then try to move to any direction that is available. Can I use this "colision" set up for that?

Another question? is there a way to make the bot return (output) the TileId that the char is standing on? (just like that itemid function).

Thanks a lot!!!

Offline dora

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Re: Dont step on corona floor
« Reply #3 on: April 03, 2025, 09:11:01 am »
Can I use this function to move the character away from a certain tile?

For exemple, in boss Tocker, there are some "tiles" that after a few seconds give damage. So I´d like the bot to identify this "tile" (i believe the tile id must change when that happens) and then try to move to any direction that is available. Can I use this "colision" set up for that?

Another question? is there a way to make the bot return (output) the TileId that the char is standing on? (just like that itemid function).

Thanks a lot!!!

https://mindee-bot.com/forum/index.php/topic,2009.0.html

Try use that script. made by MikeOwh