With this script you will avoid staying in the sprites that the Orthoma boss generates.
Configure sprite ID:
1º Add the sprite IDs to the "Map Collision" list.
2º Add the sprite IDs to the "Script tab" variable.
Attention:
- You must add the sprites on your own.
# Orthoma boss [v1.0.2]
###############################################
# Sprite IDs:
Sprites = [spriteId, etc]
###############################################
[This isn't all the code]