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Author Topic: moving waypoints  (Read 3756 times)

Offline MegaMind

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moving waypoints
« on: January 20, 2014, 10:24:55 AM »
when u move waypoints to 1 step left for exemple, another point stay in the first wp position (try it with small wp), sometimes bot walk near that wp which stayed at ur screen and enter on it, at ths moment bot crushed and closed



Offline =Mindee=

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Re: moving waypoints
« Reply #1 on: January 20, 2014, 10:29:36 AM »
when u move waypoints to 1 step left for exemple, another point stay in the first wp position (try it with small wp), sometimes bot walk near that wp which stayed at ur screen and enter on it, at ths moment bot crushed and closed

Can you make a gif animation for it?  :D


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Offline MegaMind

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Re: moving waypoints
« Reply #2 on: January 20, 2014, 06:21:17 PM »
when u move waypoints to 1 step left for exemple, another point stay in the first wp position (try it with small wp), sometimes bot walk near that wp which stayed at ur screen and enter on it, at ths moment bot crushed and closed

Can you make a gif animation for it?  :D
here is it

Offline =Mindee=

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Re: moving waypoints
« Reply #3 on: January 20, 2014, 06:33:25 PM »
Maybe you have a team viewer?


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Offline MegaMind

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Re: moving waypoints
« Reply #4 on: January 20, 2014, 06:56:08 PM »
Maybe you have a team viewer?
u want see in team.v?

Offline =Mindee=

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Re: moving waypoints
« Reply #5 on: January 20, 2014, 07:01:27 PM »


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Offline =Mindee=

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Re: moving waypoints
« Reply #6 on: January 20, 2014, 07:03:07 PM »
Try this bot:

I removed move waypoints option. It's kinda useless.
« Last Edit: January 20, 2014, 07:15:30 PM by Mindee »


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Offline MegaMind

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Re: moving waypoints
« Reply #7 on: January 20, 2014, 08:11:13 PM »
eh, lazy to off chars and on again blabla.. u know what.g nvm its bug but not affect in walking only at extremly rare situation

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Re: moving waypoints
« Reply #8 on: January 20, 2014, 08:12:12 PM »
eh, lazy to off chars and on again blabla.. u know what.g nvm its bug but not affect in walking only at extremly rare situation

It was related to waypoints move buttons and it's system.  :D


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