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Author Topic: Waypoints Bug (help pls)  (Read 3475 times)

Offline boty277

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Waypoints Bug (help pls)
« on: November 27, 2013, 08:18:24 PM »
i make the waypoint correctly, but when i click start walk some waypoints change their position going into the walls, trees, rocks.. and char stuck at this waypoints, i tried 100x and bug still the same.. i start and finish at same position and i don't know what happening.. can someone help me? i made some printscreens to show the bug..  (sorry for my bad english, i didn't use translator)




« Last Edit: November 27, 2013, 08:22:22 PM by boty277 »



Offline =Mindee=

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Re: Waypoints Bug (help pls)
« Reply #1 on: November 27, 2013, 08:24:17 PM »
Thank you for report.

This bug is known for me.
It happens, because of some unknown new packets or because of cipsoft server lags.
I am currently making tests and I will upload a new version as soon as possible.


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Offline boty277

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Re: Waypoints Bug (help pls)
« Reply #2 on: November 27, 2013, 09:18:21 PM »
oh sure, thanks.. and congrats for very nice work, help a lot

Offline =Mindee=

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Re: Waypoints Bug (help pls)
« Reply #3 on: November 27, 2013, 09:29:39 PM »
Too bad, I am lagging a lot on world 13.
I can't test anything.


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Offline Dziaukas

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Re: Waypoints Bug (help pls)
« Reply #4 on: November 28, 2013, 12:36:02 AM »
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Offline =Mindee=

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Re: Waypoints Bug (help pls)
« Reply #5 on: November 28, 2013, 06:15:31 PM »
I believe the bug is now fixed.

There was a problem with tibiame server packets. They were sending double movement packets to client. I noticed that they just fixed it + now bot doesn't stop every few steps and you can record new waypoints.  8)

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Re: Waypoints Bug (help pls)
« Reply #6 on: December 17, 2013, 04:39:13 PM »
I think I just fixed that bug which occures sometimes.

I managed to capture waypoints in all troll cave without any bug.


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