Mindee-BOT

Mindee-BOT Community => General Discussions => Topic started by: photen on December 31, 2013, 06:15:42 am

Title: enemy is far
Post by: photen on December 31, 2013, 06:15:42 am
stopped too far from the enemy,....
so my char is lose from other char...
Title: Re: enemy is far
Post by: =Mindee= on December 31, 2013, 07:18:25 am
stopped too far from the enemy,....
so my char is lose from other char...

Change detection range from 3 to 2.
Title: Re: enemy is far
Post by: photen on December 31, 2013, 07:23:47 am
ok thx...
Title: Re: enemy is far
Post by: =Mindee= on December 31, 2013, 07:37:30 am
ok thx...

And enable "MOVE WHEN DETECTED"
Title: Re: enemy is far
Post by: photen on December 31, 2013, 08:29:19 am
yes.. why walking is not smooth...
Title: Re: enemy is far
Post by: =Mindee= on December 31, 2013, 08:30:35 am
yes.. why walking is not smooth...

Always or just near monster?

If always, then that's because your internet connection is slow.
Title: Re: enemy is far
Post by: photen on December 31, 2013, 09:04:10 am
maybe my computer 1GB ram too
Title: Re: enemy is far
Post by: =Mindee= on December 31, 2013, 09:30:20 am
maybe my computer 1GB ram too

It has nothing to do with RAM.
Title: Re: enemy is far
Post by: photen on December 31, 2013, 09:42:04 am
because CPU usage is 50%...
Title: Re: enemy is far
Post by: =Mindee= on December 31, 2013, 10:02:51 am
because CPU usage is 50%...

Kemulator eats your cpu, but BOT works only with packets, so it's not a problem.